Silent Hill 3 THE REAL HD COLLECTION Cutscene Compilation; PCSX2 Open GL Renderer + Shaders
SILENT HILL 3 CUTSCENE COLLECTION (PS2, PCSX2) Running at 4x Native resolution with the FX Shader Pack and the Blending Unit Accuracy maxed out. Recorded on PCSX2 compiled on Dec 2 2016 GS: Gsdx (GCC 6. 2. 1 AVX2, AVX2) 1. 1. 0 OpenGL Renderer SPU: SPU2XDev 2. 0. 0 OTHER SETTINGS +MTVU: On +Interlacing: Auto +Accurate Date +Large Framebuffer +Internal Resolution 4x Native +Automatic CRC Level: Partial (OpenGL recommended) +Enable HW Hacks ) Unscale Point Line Primitives, Auto Flush Primitives, Preload Frame +Blending Unit Accuracy: High (Recommended highend PC) +Mipmapping (Insert): Full (Slow) +Shader Configuration ) Fxaa shader, Shade Boost (Saturation 64; Contrast 58); External Shader
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