RPCS3 Huge Rendering Improvements ( RDR, Uncharted, Yakuza, Skate 3, Ninja Gaiden Σ more)
Errata: In video we show Mass Effect 3, not Mass Effect 2. Apart from the fixed Yellow Filter and issues with tales games shown earlier, all changes were made by kd11 which have merged today. By rewriting Texture Instructions, kd11 allowed texture inputs to use the srgb colorspace, this fixed Bloom and Shadows in all Unreal Engine 3 Titles. Furthermore he also rewrote ROP control which corrected gamma by implementing the srgb framebuffer output. paulsgh fixed an issue where RPCS3 was reading 3D text
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