Quake 2 Mission Pack II: Ground Zero The New Features
WEAPONS: ETF Rifle (Nailgun) It s cool that it s a throwback to Quake 1 s Nailgun, but it really does suck. It s only useful on certain positions of the Turrets. Prox Launcher It s essentially a Grenade Launcher with a couple of adjustments. It s actually quite handy, and it doesn t do as much damage compared to the GL too. I just wish it has a different model, but oh well. Plasma Beam A Quake 2 version of the Thunderbolt, Lightning Gun Awesome. Chain Fist It sucks. That s all you need to know. Tels
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